Version 3.4
Changelog
- Add stars
- Add color desaturation to outdoor lighting at night
- New tone mapping
- New water bump style
- New sky and ambient color at night
- Decrease the brightness of the ambient in Netherworld and Endworld
- Decrease fog density
- Decrease exposure of diffuse lighting
- Fix sky flickering
- Improve sky
- Improve clouds
- Improve the intensity of block light and ambient coloring in the Nether and Endworld
- Remove leaves, foliage, and water waves
- Remove Bayer dithering from the entire coloring
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Version 3.3
Changelog
- Add glowing ores
- Fix waving on some solid blocks and gate
- Add back ambient occlusion from vanilla Minecraft
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Version 3.2
Changelog
- Introducing new coloring technique of atmosphere, diffuse, and ambient
- Add back foliage waving
- Add Bayer dithering to the entire coloring to reduce color banding
- New water bump/normal map
- New sky gradient
- New tone mapping
- New color and increased density of fog
- Improve underwater caustic
- Improve clouds
- Remove ambient occlusion from vanilla Minecraft
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Version 3.1
Changelog
- New tone mapping
- Remove foggy rain
- Remove rain wet effect
- The Nether and Endworld's ambient lighting is brighter and more visible
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Version 3.0
Changelog
- Improve clouds
- Improve rain fog
- Improve shadow map
- Add rain wet effect
- Remove foliage waving
- Now fog color is followed sky gradient color
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